> From: Homer Simpson <fcolvin@metz.une.edu.au>
>
> ########
> # Code #
> ########
>
>
> ACMD(do_search)
> {
> byte percent;
> struct obj_data *obj;
> int roll = 20;
>
> if (IS_DARK(ch->in_room) && !CAN_SEE_IN_DARK(ch))
> send_to_char("It's too dark to search for anything!\r\n", ch);
> else if (IS_AFFECTED(ch, AFF_BLIND))
> send_to_char("Your blind, how can you search for anything?\r\n", ch);
> else {
> for (obj = world[ch->in_room].contents; obj; obj = obj->next_content) {
> if (IS_SET(obj, ITEM_HIDDEN) {
^
|
you forgot to put a ')' here.
-Johan
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