Re: [CODE] Switching victims in attacks

From: Ebon Mists (
Date: 10/08/96

> I have thought of making my fighting mobs pick from several different
> choice targets in a fight against more than one foe.
> Such as:
> char with most HP
> char with least HP
> char that inflicted more damage last round
> char that has just cast a spell on any target
> It would make mobs more...interesting.

Was this a question or a statement? :)

Mobs on Ebon Mists heal each other, cast protective spells, rescue, bash the
spellcasters knocking them, over fumbling their spells, etc... it's ugly :)
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