[BUGFIX] Elven Forest

From: Alexander van Koppen (alexk@odie.et.fnt.hvu.nl)
Date: 10/19/96


Hi !

> > Has anyone used the elven forest world for Circle??  I installed it in my 
> > MUD running under Win95 and when I try to run the mud, it gives me GPFs.
> 
> This is a bug in the Circle30bpl11 parser.  It's been fixed for pl12, 
> which should be released in another week or so.

Meanwhile, just change the following: :-)
(this is for all the stuff, not just the objects, so...)

in 190.mob:
  at mobs 19201 to 19203 replace the 's' with 'S'
  at mobs 19204 and 19205 change the line '32 0 0' to '32 0 0 S'
  at mob 19205 change the line '147456 134260872 1000' to 'org dhnp 1000 S'
     (this adds stay-zone (g) and removes poison(ed) (l)
      in respectively the first and second bitvector.)
  also at mob change the line '450000 500000 8' to '450000 500000' and
    add '8 8 0' and '$' below it.
    (so you'll get:

        30 -5 -80 1d4000+4128 1d6+13
        450000 500000
        8 8 0
        $

    )
  you might also want to change 'the Champion.~' to 'the Champion~'
    and 'As far as you can see~' to '~' (or something), and
    'The elf infront of ...' to 'The elf in front of ...'

in 190.obj
  at obj 19005 replace the first '~' line to 'a large telescope~'
      (for completeness, not really an error)
    replace the line '600 999999 10' with '600 32768 10'
      (this crashed to mud)
  at obj 19006 remove the space at the end of the line '18 2 '
  and add a '$' line to the end of the file

in 190.shp
  add a '$~' line at the end of the file
    (so you get:

        28
        0
        0
        $~

    )

Hope this helps  :-)
  Alexander.

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