Hi-
This may sound like i reposting the same questiong to some of
you, but im just reposting the same problem:( In Oasis Olc's MEDIT
when i editing an existing mob everything works fine, but when our
builders create a new mob and go to Save Internally the mud crashes
on a segmentation fault:( I inserted a bunch of messages so i could
attempt to pin point the problem:
case MEDIT_CONFIRM_SAVESTRING:
/*. Ensure mob has MOB_ISNPC set or things will go pair shaped .*/
send_to_char("before set is_npc", d->character);
SET_BIT(MOB_FLAGS(OLC_MOB(d)), MOB_ISNPC);
send_to_char("after npc flag set", d->character);
but when builders enter Y or Yes for save internally they dont even get the
"Before set is_npc" mess. Does anyone have an idea where is a better
place for me to test this? or have any idea on what the heck is wrong?
it appears to me that when the mud gets to Medit_confirm_savestring it
just stops there and goes down.
Hope someone can help
aveae@ptdprolog.net
also, sorry if this is the second time you receive this, i
wasent sure if i sent it;)
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