Re: Dig command and misc

From: Andrew Jones (
Date: 10/28/96

Christopher M. Ryan wrote:
> Hello all,
>         I have just returned from what some may call a vaction from muds and was
> just wondering if anyone had done any work on a dig command. I was working
> on one that I had got working somewhat well. I don't remember if i posted
> if to the list. But to the point. Has anyone done anywork on this?
>         I'll also put my say in on the patch deal too ;) I think patches are great
> (in a sense) You can think of them as tylanol or some kind of non
> prescription drug. They do the world of good but if you don't know how to
> use them or use them too much.... WHOOPS you just ODed or did it wrong and
> you (pardon the expresion) screwed yourself. I like patches as a good
> source for idea's or for that kinda stuff you just don't have time for
> (i.e. OLC :). Another Note! When i get on a mud and see Midgard temple I
> quit and delete my character never to return! I don't care what kinda a
> skill spells or what you have I am not playing the same world every person
> and their brother uses. :P
>         IMHO (In My Honest/Humble Opinion) I think muds are a great source of fun
> but more so they are a great tool for the admins and coders to learn new
> techniques and subjects in coding! Me for example. I learned my foundation
> SOCKETS programming fom muds. ganit it wasn't enough to build my own socket
> app but enough to understand and want to learn more. <GRIN> now i write
> apps for an ISP doing proxy and client type stuff for them <GRIN>
>         All right i've rambled enough. Just one more thing. Has anyone improved
> upon the Windows patch code for compiling under windows using a compiler
> other than MSVC4.0 The code i had was just a rough and dirty deal and  i
> was thinking of spicing it up! Suggestions are welcome.
> Christopher M. Ryan (the wannabe creator)
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| Andrew Jones             Computer and Information Science Major   |
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