When I did it was...
#define CHRED "\x1B[31;1m"
^
Make sure to use a diff name so you have all the colors and not
just the ones you define. You never know when you will need one. BTW: If
you have a DOS manual it has all the codes in the back ;)
Thanatos@iCE-Dawn
On Fri, 8 Nov 1996, DJ Pure wrote:
> Are these ansi colours correct .. i'm not sure...
>
> C=normal
> B=bold
> BK=back ground
>
> I DO get colours, but they are not the ones that i want ..
> My normals are bold and my bolds are normls (reversed). I know i can
> easily swap the 0's for 1's
> ie. #define CRED "\x1B[0;31m" can now be #define CRED "\x1B[1;31m", but
> i thought this doesn't apply with the ansi standard (like in the snippets
> page).
>
> These define's are taken from the easy-color.c patch on the ftp site.
>
> Thanks heaps as always.
>
> jussy
>
>
> #define CNRM "\x1B[0;0m"
> #define CRED "\x1B[0;31m"
> #define CGRN "\x1B[0;32m"
> #define CYEL "\x1B[0;33m"
> #define CBLU "\x1B[0;34m"
> #define CMAG "\x1B[0;35m"
> #define CCYN "\x1B[0;36m"
> #define CWHT "\x1B[0;37m"
> #define CNUL ""
>
> #define BRED "\x1B[1;31m"
> #define BGRN "\x1B[1;32m"
> #define BYEL "\x1B[1;33m"
> #define BBLU "\x1B[1;34m"
> #define BMAG "\x1B[1;35m"
> #define BCYN "\x1B[1;36m"
> #define BWHT "\x1B[1;37m"
>
> #define BKRED "\x1B[41m"
> #define BKGRN "\x1B[42m"
> #define BKYEL "\x1B[43m"
> #define BKBLU "\x1B[44m"
> #define BKMAG "\x1B[45m"
> #define BKCYN "\x1B[46m"
> #define BKWHT "\x1B[47m"
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