Hello!
I'm getting stuck on this dang crash bug..
this is what happened:
I would be fighting a mummy (with the alias of corpse)
with no weapon. Then I'd wield a weapon that had a
weapon spell on it, and right before the
next round (which would be the first for that weapon)
it crashes! I have no idea why, but it just dies.
Anyways, here's what I get in gdb:
Program received signal SIGSEGV, Segmentation fault.
0x802ca8c in hit (ch=0x8540200, victim=0x0, type=-1) at fight.c:971
971 if (ch->in_room != victim->in_room) {
(971) if (ch->in_room != victim->in_room) {
if (FIGHTING(ch) && FIGHTING(ch) == victim)
stop_fighting(ch);
return;
}
The only thing I changed with hit is a struct char_data *ch
to it for the HUNT flag for mob hunting.
Can anyone think of what would cause this? Maybe the weapon spell?
Thanks for any help!
Corey Hoitsma AKA -= Myrddin =-
____ choitsma@netcom.com
L|azmania blackhwk.interpath.net 7000
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