On 14 Nov 1996, Burkhard Knopf wrote:
looking in interpeter.c when the character it dropped into the game, I 
noticed this lines:
   if ((load_result = Crash_load(d->character)))
       d->character->in_room = NOWHERE;
Is it just my imagination, or does this not really do anything good or bad?
I would think that just the line:
    load_result = Crash_load(d->character);
would do dandy.
Brazil
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