Hello, I've added races to my system and for some reason, instead of
assinging the person one of the four races I've put in place, it sets their
race to the race_menu. I've tried several different methods to try and
remedy this and I get the same results each time. The following is my
parse_race function.
int parse_race(struct descriptor_data * ch, int arg)
{
switch (arg) {
case 1:
ch->character->player.race = RACE_NEIRO;
return RACE_NEIRO;
break;
case 2:
ch->character->player.race = RACE_KLIEST;
return RACE_KLIEST;
break;
case 3:
ch->character->player.race = RACE_LEIRYS;
return RACE_LEIRYS;
break;
case 4:
ch->character->player.race = RACE_DRAEDA;
return RACE_DRAEDA;
break;
default:
return RACE_UNDEFINED;
break;
}
}
Any help would be greatly appreciated.
N.S.
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