I put the following code to make_prompt in comm.c:
if (FIGHTING(d->character))
{
i2 = 100 * GET_HIT(FIGHTING(FIGHTING(d->character)))
/ GET_MAX_HIT(FIGHTING(FIGHTING(d->character)));
if (i2 >= 100)
sprintf(prompt, "%sBuf:full ", prompt);
else if (i2 >= 90)
sprintf(prompt, "%sBuf:fine ", prompt);
.
.
.
With this code if you are tanking the mob, you'll see
the buf:<condition> in your prompt. I'm wondering how
to display buf:<condition> only to those who assist
the thank. Any ideas?
Y
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