Okay, I got mob progs compiled in..
so I make a test mob file:
100
fido dog~
the beastly fido~
A beastly fido is mucking through the garbage looking for food here.
~
The fido is a small dog that has a foul smell and pieces of rotted meat
hanging
around his teeth.
~
161 0 -200 S
0 20 10 1d6+4 1d4+0
0 25
8 8 1
>greet_prog 100~
mpecho $n $I wags $l tail at you.
~
|
$
Boot up the mud...
All looks okay...
load this mob...
no crash....BUT..nothing else either except:
"beastly fido (#100) : Attempting to call a non-existing mob funct"
Okay..So i check interp...yup there
mobcmd...yup there
Did I miss something?
-Thanks
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