From: Jack Wilson (
Date: 12/02/96

Gary Barnett wrote:
>Been thinking about making more of the functions of the mud 'see' this
>flag..  Maybe not make people hungry/thirst, et al.. The obvious
>problem is cheating..

I don't think that's a good idea, but it'd be cool if the player didn't
*see* fifty hunger/thirst/weather messages when he came back to the
keyboard.  Just a thought.

>Another thought.. Make significant actions auto-remove the flag..
>Like talking, etc. Lots of people forget to toggle it off when they

Just make all user input toggle it off (in nanny()).  By definition,
if the player is typing stuff in, he can't be AFK.  :)
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