Re: Speeding up mobs

From: Alvoria MUD (
Date: 12/06/96

On Sat, 7 Dec 1996, DJ Pure wrote:
> G'day
> 	Is there anyway i can speed up the way mobs walk around ?
> jussy

Er.. if you just want it to appear that they are running around, (heh)
then you can edit perform_move() in act.movement.c to do something spiffy
with what it sends when a mob moves... But, on a more serious note, if you
want them to move around more... well, a quick fix would be to shorten the
PULSE_MOBILE constant in structs.h . Or, if you only want them to walk
around more often and not be more active, then you can do something like
set PULSE_MOBILE to 1/2 or 1/4 it's value and make all the other stuff
done in mobile_activity() of mobact.c happen every other / quarter pulse.

Alvoria MUD -- "Or you can feed your mobs herbs or something :P." (heh)
  Address   -- telnet://
  Homepage  --
  (under construction, perhaps not even updated for months to come)

| Ensure that you have read the CircleMUD Mailing List FAQ: |
|   |

This archive was generated by hypermail 2b30 : 12/18/00 PST