Thanks to everyone that responded, I KIND of got it working... I manually
added all the exits beforehand (each station has an east exit to a transroom),
and the trains (when they come through) fix all the exits.. and the trains
come and go just fine.. unfortuantely, it crashes if I try to get into a train
... any ideas? Also, the train "leaves" twice out of the room.. once after
the first 25 seconds, then again in 25 seconds more... *sigh*
I *did* change the spec_proc a little though (mainly the (cmd == blah) stuff,
it still doesn't make much sense to me (the cmd == stuff as opposed to
CMD_IS("blah")
*double sigh*
-jburley@uci.edu
> Make sure that exit exists initially...
>
> On Mon, 9 Dec 1996, Joshua Burley wrote:
>
> > Actually, I figured out which line of code is causing problems:
> >
> > world[transroom].dir_option[wdoor]->to_room = NOWHERE;
> >
> > This happens when the train "leaves" the station.... while in the "transroo
m"
> > the doors close... anyone have any idea why this line would bomb out?
> >
> > -jburley@uci.edu
> >
> > > Did anyone get trains implemented? I tried using the ones from the site,
but
> > to
> > > no avail... all sorts of problems... currently, it crashes anytime train_
upd
> > > is called (and I have no idea why).
> > >
> > > -jburley@uci.edu
> > >
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