RE: [IDEA] Maxgain

From: JEREMY IRISH (JIRISH@rcksuni1.is.ge.com)
Date: 01/16/97


I just removed the ability for characters to group anyone 5 levels above or 5 levels below them. 
newbies can still follow other players, they just can't group with them.


--- On Mon, 1 Jan 1990 00:05:40 +0000  Raf <picard@aoife.indigo.ie> wrote:

>Well...
>XP runs for newbies. This seems to me like 'cheating' the mud system, 
>as a newbie could get up to 50 levels with one kill, if in a high 
>level group. Instant super chars. So, my idea is to have a maxgain 
>every level. Eg, a level one player would have a maxgain of 200, lev 
>two maxgain 2999, lev 50 maxgain 300k.
>Not much use killing Zeus and getting 200 xp at level one is it?
>This, I feel, would stop these xp runs, which would be better for the 
>mud in general.
>
>Suggestions anyone?
>
>=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-==-=-=-=-=-==-=-=
>Raf
>"If there is nothing wrong with me, maybe something
> is wrong with the universe"
>http://www.geocities.com/SiliconValley/Park/1592
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