Re: [world] Not really a problem, but...

From: Daniel Koepke (dkoepke@california.com)
Date: 01/28/97


On Tue, 28 Jan 1997, Derek L. Karnes wrote:

> In AD&D, weight is not only the heaviness of the object, but a measure
> of how much it encumbers you... how much it gets in your way. Therefore,
> a 10' pole made of feathers might have the same weight as a gold
> brick... not because of its heaviness, but because it's such a bitch to
> carry a pole through a dungeon.

Regardless of which, whether a pole is encumbering in a dungeon or
not does not account for when you're walking outside in a grass field,
underneathe a clear blue sky, white wisps of clouds smeared gently.  So,
why is that pole 25lbs, how is it encumbering you?  IMHO, encumberance
of an object and it's weight should be seperate.  This permits you to
have encumberance modify weight (to maybe different degrees) in different
terrain and enviromental conditions as compared to walking around with
nothing to encumber them.


--
Daniel Koepke
dkoepke@california.com
Forgive me father, for I am sin.


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