On Thu, 13 Feb 1997, Shaw J wrote:
> > If I remeber correctly, non-playing descriptors don't have a character
> > connected to them, i.e. t->character == NULL.
> > Add a check for that, and I guess it will work.
> >
> > / Joachim
> >
>
> I have already replaced comm.c and comm.h with stock circle code...
> Will it be possible to just simply replace the src directory and build
> back up? so keeping everything the same except for the src dir?
>
> Would this save all of the player files?
Why would you need to do this?!! I'm confused, now. All you need
to do is put:
if (t->character) {
before the code in question. The player file has *nothing* to do
with this.
--
Daniel Koepke
dkoepke@california.com
Forgive me father, for I am sin.
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