Hi all..
Since I got tired of the practice command showing both skills and
spells in a clear mess, here's what I did to get the thing around
----------------*SNIP*-------------------
/* Put these in act.informative.c */
ACMD(do_spells)
{
extern char *spells[];
extern struct spell_info_type spell_info[];
int i;
strcpy(buf, "You know of the following Spells:\r\n");
strcpy(buf2, buf);
for (i = 1; i < MAX_SPELLS+1; i++)
{
if (GET_LEVEL(ch) >= spell_info[i].min_level[(int) GET_CLASS(ch)]) {
if (GET_SKILL(ch, i) > 0)
{
sprintf(buf, "%-20s %s\r\n", spells[i], howgood(GET_SKILL(ch,
i))); strcat(buf2, buf);
}
}
}
page_string(ch->desc, buf2, 1);
}
ACMD(do_skills)
{
extern char *spells[];
extern struct spell_info_type spell_info[];
int i;
strcpy(buf, "You know of the following Skills:\r\n");
strcpy(buf2, buf);
for (i = MAX_SPELLS +1; i < MAX_SKILLS+1; i++)
{
if (GET_LEVEL(ch) >= spell_info[i].min_level[(int) GET_CLASS(ch)]) {
if (GET_SKILL(ch, i) > 0)
{
sprintf(buf, "%-20s %s\r\n", spells[i], howgood(GET_SKILL(ch,
i))); strcat(buf2, buf);
}
}
}
page_string(ch->desc, buf2, 1);
}
----------------*SNIP*-------------------
All you have to do after that is just to put the ACMD(do_spell) &
ACMD(do_skills) in interpreter.c
Only thing about this one, It doesn't sort the things alphabetically.
If you happen to make that, please send me a mail on
tigerdyr@internet.dk.
/T-Rex is Outta here..
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