Re: Help with Idea for Quiting...

From: Daniel Koepke (
Date: 02/26/97

On Wed, 26 Feb 1997, Daniel W. Burke wrote:

> Consider what we did.. we made rent free, yeah, but you can't just quit, 
> you have to rent at the receptionists, but players aren't charged 
> anything.

Unrealistic, but to each his own...

> The reason *I* did this, was because, without just being able to quit, 
> players could rent norent stuff, and WELL over the set max items you can 
> rent... I had some rent files, i'd show rent, and there would be 90+ 
> items in there, and I had the max set at 40.  The 'free rent just quit' 
> code skips all those checks unfortuantly.... and also, this way it keeps 
> players from using quit as a recall command.

if I remember correctly NORENT objects don't save...I'm not sure about
the max limit.

As for 'quit' as a recall command, the combatant that most people use
and like is to just save the person at where they are. So, quitting and
coming back will drop the person right where they were before. Works

Daniel Koepke
Forgive me father, for I am sin.

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