In:
case SCMD_NOHASSLE:
if (PRF_TOG_CHK(ch, PRF_NOHASSLE) == 0) {
if (GET_PROMPT(ch))
free(GET_PROMPT(ch));
GET_PROMPT(ch) = "&G<Z:%z R:%r I:%i>&n";
} else {
if (GET_PROMPT(ch))
free(GET_PROMPT(ch));
GET_PROMPT(ch) = "Regular Player Prompt (testing):";
}
result = PRF_TOG_CHK(ch, PRF_NOHASSLE);
break;
I have half of this working, when nohassle is turned ON, the prompt is set
to green and everything is groovy.. when nohassle is toggled again, it
throws the game into a loop and I'm at a loss as to why (it's probably
very simple!@#), any insight is appreciated.
Eliah
giblets.com 4000
--
#!/bin/sh
whois yea.com|grep YEA2|awk '{print $1}'
whois aree.com|grep DOM|awk '{print $1}'
whois aree.com|grep DOM|awk '{print $1}'|cut -c1
whois tm920|grep TM920|awk '{print $4}'|cut -d@ -f1
+-----------------------------------------------------------+
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