For all of you that are using the drunk code found on the snippets site,
there is a bug caused by it when you use very long strings, it overwrites
an array.
To fix it, in comm.c in game_loop(...), change:
char comm[MAX_INPUT_LENGTH];
to:
char comm[MAX_STRING_LENGTH];
That will allow you to say sentences as long as you want when you're drunk.
Rob Baumstark: shirak@connect.ab.ca
cst0656@nait.ab.ca
Forsaken Realms: telnet://drewl.v-wave.com:4000
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