Re: EXP bug?

From: Gary Barnett (gbarnett@POLARNET.COM)
Date: 08/02/97


On Saturday, August 02, 1997 5:17 PM, Uhlands Mud
[SMTP:uhlands@OEMSUNIX.ONYSD.WEDNET.EDU] wrote:
> Hi all:
>
> Got one for you...a couple of my players have pointed out to me that I
> have an exp bug...I have 99 mortal levels (100 being immort), and they
> have stated that if, when they first level, they type 'practice' then
> 'save' then 'score' they will only need 400,000 points to next level
> instead of however many..Have any of you ever heard of this?  How do I fix
> it..I am a competant coder and I know my C but I don't even know where to
> look for this one...where should I start?  I would be appreciative of any
> help you might give thanks!
>

Hmm. Is exp_to_level stored after practices in teh code? Possible array
bounds problem?

Or.. check all the lines in the code that deal with exp in any way.

Maybe.. track changes to a player's score and break when it changes..

--Mallory
I can picture in my mind a world without war, a world without hate.
And I can picture us attacking that world, because they'd never
expect it.     - Jack Handey


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