On Mon, 11 Aug 1997, Crimson Wizard wrote:
>void perform_violence(void)
>{
> struct char_data *ch;
> extern struct index_data *mob_index;
> int perc, val, apr;
>
> if (IS_NPC(ch)) {
> perc = number(1, 101);
> val = ch->mob_specials.attack1;
> if (val > perc) {
You never assign 'ch' to anything so it points to random garbage in a
random part of your memory, usually outside your allowable range.
Beware of the uninitialized variable.
--
greerga@muohio.edu me@null.net | Genius may have its limitations, but stupidity
http://www.muohio.edu/~greerga | is not thus handicapped. -- Elbert Hubbard
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