I'm having a bit of trouble getting the clan_destroy thing to work
with the ascii pfiles.
As it stands it tries to open a pfile and we get this.
SYSERR: Couldn't open player file pfiles/L/Lerris
Now to make it look for pfiles/l/lerris we should only need to throw in
a LOWER someplace right?
this is what the stock code looks like
/* are they online? */
for (j = 0; j <= top_of_p_table; j++){
if((victim=is_playing((player_table +j)->name))) {
if(GET_CLAN(victim)==clan[i].id) {
GET_CLAN(victim)=0;
GET_CLAN_RANK(victim)=0;
save_char(victim, victim->in_room); } }
/* nope not online, fix the file */
else {
load_char((player_table + j)->name, &chdata);
if(chdata.player_specials_saved.clan==clan[i].id) {
chdata.player_specials_saved.clan=0;
chdata.player_specials_saved.clan_rank=0;
save_char_file_u(chdata); } } }
I have tried all sorts of ways to get a LOWER in there, but none have
worked yet.
Anyone willing to explain what I'm doing wrong?
RS
.
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