>> I'm rewriting the mud in C++Builder, with a GUI, and I'm still
learning
>> C/C++ so is sh_int, short int in C++?
>
>sh_int is typedef'd in structs.h. You shouldn't have to worry about it
>as long as you use all the same headers. Personally I'm a fan of int16
>cause I like to know the size of my vars, but Circle was written to be
>portable, so what can ya do?
>
> -- Brian
Well, I'm kind of making my version "unportable" since I've changed the
conf.h and sysdep.h files to be exact for my system, I didn't want any
mixups etc... I'm never going to switch OS or compiler, and if I did, I
just get the backup files and keep on tickin'.
______________________________________________________
Get Your Private, Free Email at http://www.hotmail.com
+------------------------------------------------------------+
| Ensure that you have read the CircleMUD Mailing List FAQ: |
| http://democracy.queensu.ca/~fletcher/Circle/list-faq.html |
+------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/08/00 PST