On Thu, 4 Sep 1997, Ron Hensley wrote:
>Given you have an object in var:
> obj
>
>I need to call do_get(ch,SOMETHING,0.0);
>to force the player to pick it up, yet using do_gets error checking for
>weights etc.
From act.item.c:
int perform_get_from_room(struct char_data * ch, struct obj_data * obj)
{
if (can_take_obj(ch, obj)) {
obj_from_room(obj);
obj_to_char(obj, ch);
act("You get $p.", FALSE, ch, obj, 0, TO_CHAR);
act("$n gets $p.", TRUE, ch, obj, 0, TO_ROOM);
get_check_money(ch, obj);
return 1;
}
return 0;
}
--
George Greer - Me@Null.net | Genius may have its limitations, but stupidity
http://www.van.ml.org/~greerga | is not thus handicapped. -- Elbert Hubbard
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