Kenneth G. Cavness wrote:
> I've developed a C++ compliant version of CircleMUD 3.0bpl11.
> If anyone thinks this would be useful, I'll be happy to upload a copy
> of the source to the ftp site.
>
> All I've done is insure that it can compile. I've added no classes at
> all; that would have to be done by the various implementors.
>
> Changes:
>
> 1. Renamed variables that conflicted with keywords (new, virtual, class,
> and this)
> 2. Fixed a couple of places where function pointers were passed without
> correct parameter lists
> 3. Removed some "const" declarations that were conflicting with "external"
> declarations.
>
> Thanks,
> --
> Kenneth G. Cavness
> Software Engineer
> Proxicom, Inc.
>
Is it still compiling as a Console App? Or Windows App?
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