The following is the GDB transcript as I was told to collect, if someone is
able to translate the problem, the only thing I can possibly see is the
part about the MOB vnum being 25299 which is invalid, but I don't see how
that has anything to do with a player logging in considering that that was
a far off random MOB.
Core was generated by `bin/circle 4000'.
Program terminated with signal 11, Segmentation fault.
Reading symbols from /lib/libc.so.5.3.12...done.
Reading symbols from /lib/ld-linux.so.1...done.
#0 list_char_to_char (list=0x3f29, ch=0x816e358) at act.informative.c:388
388 if (GET_MOB_VNUM(i) == 25299) {
(gdb) backtrace
#0 list_char_to_char (list=0x3f29, ch=0x816e358) at act.informative.c:388
#1 0x8050b69 in look_at_room (ch=0x816e358, ignore_brief=0)
at act.informative.c:532
#2 0x8082f83 in nanny (d=0x816b1b8, arg=0xbffff868 "1") at
interpreter.c:2013
#3 0x8049f93 in game_loop (mother_desc=3) at comm.c:635
#4 0x80496d4 in init_game (port=4000) at comm.c:264
#5 0x8049658 in main (argc=2, argv=0xbffffdcc) at comm.c:230
#6 0x8049325 in _start ()
#7 0xbfffee58 in ?? ()
#8 0xbffffb68 in ?? ()
(gdb) p *ch
$1 = {pfilepos = 1, nr = 0, in_room = -1, was_in_room = -1, player = {
passwd = "*********", name = 0x8172148 "Tester", short_descr = 0x0,
long_descr = 0x0, description = 0x8160da0 "",
title = 0x8172130 "Tester the Pilferer", sex = 1 '\001', class = 4
'\004',
level = 1 '\001', hometown = 1, time = {birth = 875236707,
logon = 875503149, played = 0}, weight = 158 '\236', height = 173
'',
race = 4 '\004', poofin = 0x0, poofout = 0x0, walkin = 0x0, walkout =
0x0,
group_name = 0x0, betted_on = 0x0, obj_buffer = 0x0, mob_buf = 0x0},
real_abils = {str = 16 '\020', str_add = 0 '\000', intel = 15 '\017',
wis = 10 '\n', dex = 10 '\n', con = 10 '\n', cha = 6 '\006'}, aff_abils
= {
str = 16 '\020', str_add = 0 '\000', intel = 15 '\017', wis = 10 '\n',
dex = 10 '\n', con = 10 '\n', cha = 6 '\006'}, points = {mana = 100,
max_mana = 100, hit = 33, max_hit = 33, move = 83, max_move = 83,
armor = 100, gold = 0, bank_gold = 0, exp = 1, hitroll = 0 '\000',
damroll = 0 '\000'}, char_specials = {fighting = 0x0, hunting = 0x0,
position = 8 '\b', carry_weight = 0, carry_items = 0 '\000', timer = 0,
saved = {alignment = 0, idnum = 2, act = 2048, affected_by = 4096,
apply_saving_throw = {0, 0, 0, 0, 0}}}, player_specials = 0x8171fa0,
mob_specials = {last_direction = 0 '\000', attack_type = 0,
default_pos = 8 '\b', memory = 0x0, damnodice = 0 '\000',
damsizedice = 0 '\000', wait_state = 0}, affected = 0x0, equipment = {
0x0 <repeats 21 times>}, carrying = 0x0, desc = 0x816b1b8,
next_in_room = 0x0, next = 0x816b058, next_fighting = 0x0, followers =
0x0,
---Type <return> to continue, or q <return> to quit---
master = 0x0}
Thanks,
Adam
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