On Thu, 9 Oct 1997, Davies, Nathan wrote:
>Okie, that's fine and dandy, but what was your point in this post...get
>all corpse works fine, with, without autoloot, with without multiple
>patch, but suddenly now that the multiple was added, autoloot crashes
>the mud.
>
>I'm just wondering if you've found a fix for this yet...Someone else is
>also having this problem too, so it's not just me...
My point was: If I can type exactly what your autoloot does and it works,
then something might be wrong with the autoloot. (Like checking
IS_NPC(vict) after they are dead.)
A GDB trace would be nice.
--
George Greer - Me@Null.net | Genius may have its limitations, but stupidity
http://www.van.ml.org/~greerga | is not thus handicapped. -- Elbert Hubbard
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