There's a small bug in mag_summons which I notice your
patch doesn't address. It sends the failure message on
success - line 904 in the stock code:
act(mag_summon_msgs[fmsg], FALSE, ch, 0, mob, TO_ROOM);
^^^^
should be msg.
This should probably be corrected in the stock code...
Edward Glamkowski, Programmer Mathematica Policy Research
EGlamkowski@mathematic-MPR.COM Princeton, NJ
http://www.mathematica-mpr.com/
Il dort. Quoique le sort fut pour lui bien etrange,
Il vivait. Il mourut quand il n'eut plus son ange.
La chose simplement d'elle-meme arriva,
Comme la nuit se fait lorsque le jour s'en va.
>----------
>From: George[SMTP:greerga@DRAGON.HAM.MUOHIO.EDU]
>Sent: Tuesday, October 14, 1997 8:50 PM
>To: CIRCLE@post.queensu.ca
>Subject: Animate Dead
>
>Quick patch to make animate dead work (correctly). You may want to adjust
>the mana cost in the spello() call to fit your desires.
>
>
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