Re: Jesus walked on water...

From: Gary Barnett (gbarnett@POLARNET.COM)
Date: 10/15/97


On Wednesday, October 15, 1997 2:47 PM, Daniel Koepke
[SMTP:dkoepke@CALIFORNIA.COM] wrote:
> On Wed, 15 Oct 1997, George wrote:
>
> -+I think if we made boats into a container, then we could have anything
> -+dropped go into them.  (Which means I'd go back to my original approach
> of
> -+not in obj_to_room course.)  Then we'd have the non-losing aspect and the
> -+realism too.
>
> Unless you dropped an anvil in a boat...then, you'd just have realism. :)
>
Actually then you'd just have the non-losing aspect. Realism would be to sink
the boat, the anvil and the char :-)

Which brings up an important point. The boat containers need to have a max
weight value and the water being traveled upon needs to interact with weather
and moon phase to get the 'sea state' which could cause you to swamp; if you
are close to the weight limit (being over the limit would have obvious
repercussions.)

Must also include the weight of the chars/mobs in the boat too, as well as
all
their eq. Could swamp a canoe easily. I like it :-)

--Mallory


Neither sweat, nor blood, nor frustration, nor lousy manuals
nor missing parts, nor wrong parts shall keep me from my task.
  --Christopher Hicks


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