Obreality:
All this talk about realism and we're all carrying around anvils.
I'll trade you my black and white anvil for your purple pokadot anvil :)
Circle:
So why not make all the water rooms push(by water current) the items to
a certain room, that can be visited and all items gathered. That's not
necesarily unrealistic. Maybe a ?% chance of losing it though.
>Nathan Davies,
>
>-+I think if we made boats into a container, then we could have anything
>-+dropped go into them. (Which means I'd go back to my original approach of
>-+not in obj_to_room course.) Then we'd have the non-losing aspect and the
>-+realism too.
>
>Unless you dropped an anvil in a boat...then, you'd just have realism. :)
>
>
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