On Monday, November 03, 1997 4:36 PM, Daniel Koepke
[SMTP:dkoepke@CALIFORNIA.COM] wrote:
> On Mon, 3 Nov 1997, Doppleganger Software wrote:
>
> ->I got a question for Jeremy that I don't recall seeing in the FAQ. Why
> ->"Circle"? (Blame all the talk about manholes, but I had to know)
>
> Geez, newbie! Don't you even look for the answers? <grin> Seriously,
> the answer is availible if you look. Circle is named because that
> was, if I recall correctly, part of the host name of the server on
> which Jeremy's MUD originally ran.
>
> BTW, on the manhole thing, saying, "so they won't fall through," is
> kindof dumb. I would think they're round because manholes are round.
>
A square manhole cover would do a nice job a spearing a foot if dropped...
ObCircle:
Given the increasing amount of packet loss I have been experiencing, the
following
idea presented itself:
1) Instead of just sending one packet, send a configurable number (1-10)
2) Create a special telnet client that will disregard packets with the
"new" packet number that are duplicates of one's it's seen already.
In essence blast a bunch of packets in the hopes that one gets through.
The question: How would you go about modifying Circle's socket i/o routines
to
allow this? Would this _require_ UDP or is there some way to get around the
standard ack response requirement in order for things to stay synced?
Flameproofing Section:
Consider that a mudding uses less bandwidth for the
entire session than is used in visiting a few graphical sites.
--Mallory
Neither sweat, nor blood, nor frustration, nor lousy manuals
nor missing parts, nor wrong parts shall keep me from my task.
--Christopher Hicks
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