Re: Confuzzeled, Clone and Mobprogs..

From: George (greerga@DRAGON.HAM.MUOHIO.EDU)
Date: 11/07/97


On Fri, 7 Nov 1997, Soren P. Skou wrote:

>Looking at casting the spell Clone together with mobprogs, I all of a
>sudden stumpled upon this one. Very very weird, and I can't seem to
>decode what's going wrong. Anyone have an Idea??
>
>#0  0x804c3f9 in act (str=0x1 "", hide_invisible=0, ch=0x830d0d0,
>#obj=0x830f4f0,
>    vict_obj=0x0, type=4) at comm.c:1861
>1861      if (!str || !*str) {

Somehow, you passed in the invalid pointer 0x1 to act() ...
Check up the line to see where it came from and try to reproduce it.

I'm assuming you have my fix in that makes clone and animate dead actually
work properly, otherwise, get that first.

--
George Greer  -  Me@Null.net   | Genius may have its limitations, but stupidity
http://www.van.ml.org/~greerga | is not thus handicapped. -- Elbert Hubbard


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