I was trying to alter the do_load procedure to load objects into the gods
hands instead of on the ground. I am guessing you have to change the lines:
obj = read_object(r_num, REAL);
obj_to_room(obj, ch->in_room);
I tried using obj_to_char(obj, ch->in_room); but it gave me a wierd warning
saying that it gave a pointer without a cast.
Chuck
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