>Nope.
>in redit.c:
>void redit_save_to_disk(int zone);
>
>redit_save_to_disk() obviously calls for a zone number, not a descriptor.
>I've been mulling over this question for some time now, and am still not
>sure how to pull the zone number from a mob's rnum. That's ok. I'm
>stubborn^H^H^H^H^H^H^H^Hpersistent and will figure it out someway. :)
>
Siv has done this (he's on this mailing list). He told me just to add a
call to *edit_save_to_disk(d); right under the call to save_internally.
However, as we know, this doesn't work. Would the system recognize a
decimal place in a zone number? If not, you can just multiply the
characters room num * .01. I know thats too easy and would never work, but
I am just completly stumped.
Chuck Reed
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