On Thu, 20 Nov 1997 10:14:23 -0500 Edward Glamkowski
<EGlamkowski@MATHEMATICA-MPR.COM> writes:
>
>There are plenty of mobs in AD&D that don't actually die when
>they take enough damage to kill them. This kind of thing could
>be made as an extension of the above.
>Mobs that come immediately to mind:
>* grizzly bears - they don't die right away, but get extra damage
>until
>they take another 10 points of damage or so.
>* aurak draconians - you have to read the description for these guys,
>as it is really awesome what happens to them :)
These guys are pretty nasty. Somewhat easy to kill, but still nasty
anyway.
>(can you tell I am a DL fan :)
Could never tell =]
Lord Chaos
We are Borg of Microsoft. Competition is futile. Prepare to be
negotiated.
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