I also have something similiar to this too...not for skills, but for
hp/mana/move/damroll/hitroll/defense(ac)...
It's for when those players get to max level, don't want to immort and
have nothing to do...at least they can still better themselves...
>Nathan Davies,
>
> I've been toying w/ this idea for a few days now, and would like some
>input as to your opinion of this type of system.
>
> First, I remove all levels from the game and keep the exp. Then have
>the player buy their skills w/ the exp they gain form the mobs, they can
>also buy their hp/mana/move with their xp also, lower their ThAC0, etc.
>I think this would be an interesting way to play a mud.
>
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