Perhaps he adds to hit, but not to max_hit?
Need to add to both when a character gains a level!
>----------
>From: Davies, Nathan[SMTP:DaviesN@AECL.CA]
>Sent: Thursday, December 04, 1997 9:50 AM
>To: CIRCLE@POST.QUEENSU.CA
>Subject: Re: [code] adding levels/hitpoints
>
>I doubt I'm not the only one, wondering what your talking about here...
>
>More info and a better definition of your problem will help greatly...
>
>>Nathan Davies,
>>
>>I have a qustion here. Just recently I added 30 levels to the mud.
>>Unfortunately that didn't increase the hitpoints per level (so at level 30,
>>te
>>standard {unequipped} human is having around 190.. That's not good, as far
>>as
>>I've seen, because if said human dies, well, they're back down to 190
>>hitpoints.. Is there a way to change this??
>>
>
>
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