>/* An affect structure. Used in char_file_u *DO*NOT*CHANGE* */
>struct affected_type {
> sh_int type; /* The type of spell that caused this */
> sh_int duration; /* For how long its effects will last */
> sbyte modifier; /* This is added to apropriate ability */
> byte location; /* Tells which ability to change(APPLY_XXX)*/
> long bitvector; /* Tells which bits to set (AFF_XXX) */
>
> struct affected_type *next;
>};
>
>which seems to be the struct to modify to add a int level variable in it.
>But it's written *DO*NOT*CHANGE* ...
It just means you'll have to do a pwipe if you change it, since the data is
stored in the pfile. Changing the structure will mess up your pfile.
Ron
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