At 10:07 AM 12/19/97 -0500, you wrote:
>>> break is not needed in a switch statement.
>>
>>That is absolutely, unequivacally *NOT* true for ANSI C compatible
>>compilers. 'break' is required. If you want to test it, just
>>type in a switch() statement that has no 'break's and see what the
>>compiler tells you.
>>
>I am sorry Daniel, but you are simply wrong. Try it for yourself.
>Compile this with gcc:
>
>#include <stdio.h>
>
>main()
>{
> int i = 10;
>
> switch (i) {
> case 1:
> case 2:
> case 3:
> case 4:
> default:
> printf("Sean is right!");
> }
>}
>
Ack, no \r\ns!! =) Interesting thread here tho on ANSI vs. gcc...
ObjCircle:
What would cause many many many attempts to damage a corpse and crashes on
what seems to be autoloot/gold code? Before you say the gdb output it pops
up very erratically and I dont have much time to spend killing monsters but
morts fighting mobs tends to crash it a lot.
StormeRider --- http://www.windsofstorm.net/wos/
silk@ici.net --- telnet://cmoo.com:4004
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