On Wed, 24 Dec 1997, Chuck Reed wrote:
> Ok. I have had some REALLY WIERD SHIT happen on my building mud in the past
> few days. First off, players descriptors are magicaly vanishing and this is
> just causing me a lot of trouble. We have players logged on and linkless at
> the same time, players flee everytime they fight, etc, etc. Also, now the
Dunno about the descriptors, but on the fleeing part, I'd grep for
do_flee in fight.c (I think you'll find it in damage()) and make sure
that the HP/MAX_HP check is correct.
> mud(upon booting) tells me that there is an unrecognized E spec keyword in
> mob #7000
> Well guess what? There is no mob #7000, there is no 7.mob file, and I'm
> about to kick this damn machine.
Mob #7000 would be found in 70.mob.
John Evans <evansj@hi-line.net>
http://www.hi-line.net/~evansj/
Santa is so jolly cause he has a list of where all the naughty girls live.
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