Re: [CODE][RELEASE] dg-script add-in package

From: Mark A. Heilpern (heilpern@MINDSPRING.COM)
Date: 01/02/98


At 10:44 AM 1/2/98 -0500, you wrote:
>I hoe this isnt out of line, but I am following the development of this
>with great interest, and I would love to know when something a bit more
>portable is available.
>
>Could we get some kind of re release announcement?  My mail box is filling
>up with these little reminders of what to fix. *8)
>
>Ghost Shaidan
>Implementor of Questionable Sanity

Absolutely.  Because I'm not sure what state Chris Powell's (basically
parallel) work is in, and because I'm not terribly interested in making a
clean patch file, I'm not sure what I will be making available in the long
run.

In the mean time, I welcome bug reports sent to me directly or in the list...
I'm happy to talk to you about difficulties if you log into equoria.com:4000,
and I'll keep updating the downloadable tar file as I fix things.

I'm working on making olc for the triggers at the moment -- this will drop in
to work with Oasis, and will consist of a "trigedit" command (I decided not
to rename the existing tedit)  and menu's to build scripts from a list of
triggers
for redit, medit, and oedit.

I've already got (but not posted) an INSTALL instruction sheet to make Oasis
saves not overwrite T-lines in your mob/room/obj files.... if anyone wants
that
to use with what is already on the web page, tell me and I'll put it up as
well.


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