Re: [CODE][RELEASE] dg-script add-in package

From: Mark A. Heilpern (heilpern@MINDSPRING.COM)
Date: 01/02/98

At 10:44 AM 1/2/98 -0500, you wrote:
>I hoe this isnt out of line, but I am following the development of this
>with great interest, and I would love to know when something a bit more
>portable is available.
>Could we get some kind of re release announcement?  My mail box is filling
>up with these little reminders of what to fix. *8)
>Ghost Shaidan
>Implementor of Questionable Sanity

Absolutely.  Because I'm not sure what state Chris Powell's (basically
parallel) work is in, and because I'm not terribly interested in making a
clean patch file, I'm not sure what I will be making available in the long

In the mean time, I welcome bug reports sent to me directly or in the list...
I'm happy to talk to you about difficulties if you log into,
and I'll keep updating the downloadable tar file as I fix things.

I'm working on making olc for the triggers at the moment -- this will drop in
to work with Oasis, and will consist of a "trigedit" command (I decided not
to rename the existing tedit)  and menu's to build scripts from a list of
for redit, medit, and oedit.

I've already got (but not posted) an INSTALL instruction sheet to make Oasis
saves not overwrite T-lines in your mob/room/obj files.... if anyone wants
to use with what is already on the web page, tell me and I'll put it up as

     | Ensure that you have read the CircleMUD Mailing List FAQ:  |
     | |

This archive was generated by hypermail 2b30 : 12/15/00 PST