Well, I did what was suggested the if (t->whatever...) in comm.c, and now
my MUD doesn't crash, but triggers don't do ANYTHING, as if they are never
checked.  Rooms, mobiles, and (I'm assuming) objects.  I _have_ to assume
that it is because of that change to the code.
I'm at a different computer now, so I can't paste the previous code.
-B.
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