> Ya know what, I asked for all your addresses for you excellent origional
> muds so i could see these excellent pieces of art, and i only received
> one reply? I will say that the guy who send me a reply had good
> reason. His mud had many innovative ideas, as well as a great base. I
> don't think that the people who are the implementers should be the
> judges of the muds. Maybe have the players decide for themselves. Let
> them vote, so other mudders can see what the general concensus of the
> players is. No offense to you guys, but i would take a recommendation
> from a player over that of an implementer any day, because, even if you
> say you don't, most implementers will subliminally compare the mud to
> their own. A player can actually tell you how the mud as a whole is.
> Not only that, but of the 30+ mud recommendations i have gotten, only a
> handful were to crap muds. My opinion is have a list, but let players
> decide the good ones, not the imps.
>
I agree, let players decide if the system can be worked out.
Although having the owners of muds having a gander is a good idea
also.
I didn't send you the address of my MUD simply because it isn't
finished. But as soon as it is, I will quite happily forward the
address.
Marc
+------------------------------------------------------------+
| Ensure that you have read the CircleMUD Mailing List FAQ: |
| http://democracy.queensu.ca/~fletcher/Circle/list-faq.html |
+------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/15/00 PST