On Thu, 22 Jan 1998, Pure Krome wrote:
> can someone please explain what George's "Enhanced buffer
>allocation v1.7" is ?? (found on his patches homepage, linked of the
It replaces the standard CircleMUD global buffer array system with a
dynamically allocated/sharing buffer system. It will check for buffer
overflows (assuming of course you don't overflow so far your MUD crashes
anyway), allows a check to see how much of a buffer a function used, and
can be used to track allocations/deallocations. I admit the
release_buffer() part is a major pain in the a** but C++ will fix that.
>Also, what's the (2*) tersing/stacking thing ???
a barrel
a barrel
a barrel
becomes
(3*)a barrel
Note there are some consequences and things you have to do around the
stacking if you don't want it to stack some things.
--
George Greer - Me@Null.net | Genius may have its limitations, but stupidity
http://www.van.ml.org/~greerga | is not thus handicapped. -- Elbert Hubbard
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