ok, this is a simple fix, and allows people
to actually find out whether they were un-equipping a character,
or equipping a character in NOWHERE.
the log in unequip_char() in handler.c is wrong.
here's the log i have. It may be just my code, but who knows.
log("SYSERR: ch->in_room = NOWHERE when equipping char.");
anyway, just add "un" before ----------^ here
that's it for tonite :-P
l8r
Code On
Akuma the Raging Coder
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