> Reading symbols from /lib/ld-linux.so.1...done.
> #0 0x804e6be in do_ctell (ch=0x8430e50, argument=0xbffff876 "e raven",
> cmd=44, subcmd=0) at act.comm.c:623
> 623 if (i->character->player_specials->saved.clan == c){
i->character is null. You didnt do a list but I"m assuming i is a pointer in the descriptor list somewhere. What happenes is some player isnt in the game, so
they dont have i->character allocated, and tada crash. to fix make it:
if (i->character != NULL && i->character->player_specials->saved.clan == c) {
Erik Bernhardson
Lor, Implementor of pHANTAZM
dataserv.net 2222
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