>Was sitting here thinking about this, looking through the 10 page or so
>walkthru on converting to 128 bits, and wondered this instead. What would
>it take to just add in another set of flags? i.e. RACE_ANTI_ELF,
>RACE_ANTI_DWARF, etc. I know I'd have to put all that in structs.h, np
>there, add in another menu under Oasis, again, not a prob. Add in funcs
>under utils.h for finding these, etc, but is there something else that I'm
>missing here? If this wouldn't be too tough to do, then I'd rather just
>do that instead of going thru and doing the 128 bits. Or would my
>thinking have a major downside to it that I'm not seeing? (Other than
>limited by only 32 flags?) TIA,
It may solve the ITEM_ANTI_xxx problem, but invariably some other
problem will crop up in the near future (maybe ITEM_RESIST_xxx and
ITEM_IMMUNE_xxx flags?).
Use bitfields! :)
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