Has anyone given thought to making MUD time flow more naturally? The
tick system works fine, but I think it would be really cool if time actually
worked as in real life...one tick per second, perhaps? Obviously a whole
bunch of timers, etc, would need changing, and I would also question as to
how straining this would be on bandwidth and server resources, but it could
be worth a try. Just wanted to know if anyone else had attempted this before
I go try and make my MUD real time...
Thanks,
Tadrith
[ Tadrith Skandrakae, Implementor of Dreamscape ]
[ - telnet://mud.dreamscape.org:1234/ - ]
["I lay my dreams before your feet; ]
[ tread softly, for you tread on my dreams. ]
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